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It has been suggested that this page be moved to Nether. When moving, be sure to use the appropriate tool instead of simply copying and pasting the page's contents, to preserve edit history. The Nether is a dangerous hell-like dimension containing fire, lava, fungal vegetation, many hostile mobs, and exclusive structures and biomes. Accessing[]Main article: Nether Portal To access the Nether, the player must construct a nether portal in the Overworld (portals created in the End do not activate). To create the portal, the player must first build a rectangular obsidian frame, ranging in size from a minimum of 4 blocks × 5 blocks to a maximum of 23 blocks × 23 blocks. Once the frame is built, it can then be activated by placing fire within the frame, using flint and steel, fire charge, dispensers or any material that is capable of igniting fire. The portal allows most entities (with the exception of the wither, the ender dragon, and entities riding or being ridden by another entity) to be transported to a corresponding portal in the Nether. In Survival, the player must stand in a nether portal for 4 seconds to get to the Nether. The player can step out of a portal before it completes its animation to abort the teleport. The portal plays a sound effect while the player is inside it. If there is no corresponding portal, a new 4×5 portal is created. The portal can be destroyed by breaking the obsidian frame, by a nearby explosion, or by placing water in the Overworld or lava into it with a bucket or dispenser. Any of the blocks in the corners can be destroyed without destroying the portal. In the Old[Bedrock Edition only] world type, it is impossible to construct a nether portal. The portal block must be placed using cheats. When done, the Nether has the same 256×256 borders as the Overworld, and if a nether portal is then made in the Nether, it can spawn the player outside the world barrier. Traits[]Bedrock comprises the top (including and below layer 127) and bottom 4 layers in a rough pattern, essentially making the Nether 128 blocks high unlike the Overworld's 320. In the infinite worlds of the Java and Bedrock Editions, the Nether is also horizontally infinite. In Bedrock Edition, the build limit in the Nether is 128 blocks, despite it being 256 in all other dimensions. The Nether has no daylight cycle and no weather. Natural sources of light include fire, lava, portals, shroomlights and glowstone. Even with a light level of 0, the Nether has a dim ambient light (roughly equivalent to light level 8 in the Overworld). Light otherwise functions exactly the same as it does in the Overworld and the End. The majority of flora in the Nether is fungus-based as opposed to plants. The Nether "grass" consists of specialized Nether mycelium (known as "nylium"). The Nether features its own unique fungi (including nether wart), as well as equivalent huge fungi which serve as trees. The stems of the huge fungi function as logs. Also present are a number of native vines and roots. Most creatures found in the Nether are hostile and potentially dangerous. Locations in the Nether correlate to Overworld coordinates, but horizontal Overworld distances are scaled down by a ratio of 8:1 for travel in the Nether. Therefore, traveling one block in the Nether means traveling eight blocks in the Overworld. For example, in a perfect scenario, a player who enters a portal in the Overworld at x=0, z=0 and travels in the Nether to x=1000, z=1000 returns to the Overworld at x=8000, z=8000. This makes portals a useful tool for traveling long distances in the Overworld. Most items and blocks in the Nether function the same as they do in the Overworld, with a few notable exceptions:
Environment[]The Nether features unique cave-like terrain with no sky. Lava and fire are common hazards everywhere in the Nether. Areas distant from the player are shrouded in fog of red or blue. Unlike the Overworld, the shape of the terrain in the Nether is independent of the biome distribution; instead, the biome alters the surface material and adds terrain features to the netherrack terrain. Biomes[]Main article: Biome § The Nether The Nether is divided into several biomes just like the Overworld, each featuring unique terrain, mobs, structures, ambience, etc. There are currently five biomes in the Nether.
Generated structures[]The Nether contains a variety of unique generated structures. Though equally vast, it contains far fewer types of generated structures than the Overworld.
Terrain features[]The Nether has a lot of different terrain features which generate within the biomes of the Nether. Mobs[]The Nether is home to its own share of mobs, most of which are fire- and lava-proof. Skeletons, chickens, and endermen are the only Overworld mobs that can naturally spawn in the Nether; in Java Edition, baby zombified piglins may spawn as chicken jockeys. Other Overworld mobs do not naturally spawn in the Nether but can be teleported through portals (with the exception of withers and ender dragons).
Blocks[]Naturally generated[]Naturally generated blocks includes those that are created through the world seed. Naturally created[]Naturally created blocks are created through a combination of events that lead these blocks to be placed by natural causes, not by the player. Structures[]These blocks are generated as part of nether fortresses, bastion remnants, and ruined portals, but only when the "generated structures" option is on. Technical information[]ID[]
Folder[]In Java Edition, the Nether is stored in .minecraft/saves/worldname/DIM-1. Deleting this folder resets the Nether, so that all player-made changes and buildings in that dimension are undone. In Bedrock Edition, the com.mojang/minecraftWorlds/world ID/db folder contains several collections of chunks. Some of these files are used for the Nether, but it is impossible to tell which ones simply by reading the file name. Achievements[]
Advancements[]There is a whole tab dedicated to the Nether in the advancement system, all involving visiting the Nether in some way in order to advance.
History[]
Issues[]Issues relating to "The Nether" are maintained on the bug tracker. Report issues there. Trivia[]
Gallery[]
References[]Environment
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