How do you find the magnitude of acceleration given mass and force?

This calculator will find the missing variable in the physics equation for force (F = m * a), when two of the variables are known.

Force Equation

Newton's second law states that force is proportional to what is required for an object of constant mass to change its velocity. This is equal to that object's mass multiplied by its acceleration. We use Newtons, kilograms, and meters per second squared as our default units, although any appropriate units for mass (grams, ounces, etc.) or velocity (miles per hour per second, millimeters per second2, etc.) could certainly be used as well - the calculation is the same regardless.

Units of Force
Abbreviations

Example

How do you find the magnitude of acceleration given mass and force?

What is the force required to accelerate an object with a mass of 20 kg from stationary to 3 m/s2?

F = m * a

F = 20 kg * 3 m/s2

F = 60 N

Newtons are a derived unit, equal to 1 kg-m/s². In other words, a single Newton is equal to the force needed to accelerate one kilogram one meter per second squared.

Further Reading

How you calculate the magnitude of acceleration depends on the nature of your problem. Do you know velocity or force? With our handy tool, you will learn to tackle the problem in three different ways. Keep reading, or explore our calculator to learn:

  • How to find the magnitude of acceleration given mass and force:
  • How to find the magnitude of acceleration given velocity and time; and
  • How to calculate the magnitude of the acceleration from its component.

We often use the terms speed and velocity interchangeably: we are wrong! In physics, speed is a scalar quantity, while velocity is a vector quantity. What's the difference? A scalar quantity is defined by a number, which quantifies the entity of the quantity. A vector quantity requires some additional elements:

  • The orientation, the angle(s) defining the alignment of the vector (transversal, longitudinal);
  • The sense, the way the vector is pointing (left/right, up/down); and
  • The magnitude, the value inherited from the scalar quantities, indicates the "strength" of the vector.

Acceleration — the word, at least — is both a scalar and a vector quantity. We are interested in the second case.

We talk about acceleration in detail at our acceleration calculator. Check it out!

Acceleration is a versatile quantity: we can identify two main ways to calculate it. One involves newton's second law, which calculates it from a force using the famous equation F=m⋅aF = m\cdot aF=ma. The other requires computing the difference between two vectors.

In our magnitude of an acceleration calculator, we will also teach you how to calculate the magnitude of acceleration using the acceleration's components.

Here we will learn how to determine the magnitude of the acceleration using Newton's second law.

Inverting the relationship, we can find the formula to calculate the magnitude of acceleration:

∥a⃗∥=∥F⃗∥m\left\|\vec{a}\right\|= \frac{\left\|\vec{F}\right\|}{m}a=mF

Where:

  • ∣a⃗∣\left|\vec{a}\right|a — The magnitude of the acceleration;
  • ∣F⃗∣\left|\vec{F}\right|F — The magnitude of the force (it corresponds to the absolute value of the force); and
  • mmm — The mass.

🙋 This method of calculating the magnitude of the acceleration is best suited when the direction of the acceleration vector is hardly identifiable with the change in the velocity vector's direction: take as an example the centripetal force.

To find the magnitude of the acceleration in many problems regarding the motion of a body, you may need to know how to calculate this quantity starting from velocity and time.

To do so, you need to know:

  • The initial and final velocity in vector form; and
  • The time required to reach these values.

Once you know these values, compute the ratio between the calculated vector difference of the velocities and the time:

∥a⃗∥=∥v⃗f−v⃗i∥Δt\left\| \vec{a} \right\| = \frac{\left\| \vec{v}_{\text{f}} - \vec{v}_{\text{i}}\right\|}{\Delta t}a=Δtvfvi

Where:

  • v⃗i\vec{v}_\text ivi — The initial velocity;
  • v⃗f \vec{v}_\text fvf — The final velocity; and
  • Δt\Delta tΔt — The time.

To compute the subtraction between the velocity vectors, follow these steps:

  1. Subtract individually the components for each coordinate;
  2. Sum the squares of the results;
  3. Extract the square root of the result.

Remember to convert the speed into a reasonable measurement unit before calculating the acceleration: Beaufort per second square is not a good unit. Check our speed converter if you need help!

Since acceleration is a vector quantity, we can define as many components as the number of dimensions of the space we are working in. A projection is the orthogonal projection of the vector on a given axis. For a two-dimensional space we have two components, usually the xxx and yyy one. We represent the acceleration vector as:

a⃗=(a⃗x,a⃗y)\vec{a} = \left(\vec{a}_x,\vec{a}_y\right)a=(ax,ay)

To compute the magnitude of the acceleration in this situation, apply the formula:

∥a⃗∥=∥a⃗x∥2+∥a⃗y∥2\left\| \vec{a}\right\| = \sqrt{\left\|\vec{a}_x\right\|^2 + \left\|\vec{a}_y\right\|^2}a=ax2+ay2

You can arbitrarily increase the number of dimensions and components to fit the requirements of your problem. In the general case, the equation for the magnitude of the acceleration is:

∥a⃗∥=∑i=1n∥a⃗i∥2\left\| \vec{a}\right\| = \sqrt{\sum_{i=1}^n \left\| \vec{a}_i\right\|^2 }a=i=1nai2

🙋 You can calculate the components of the acceleration from the difference in the components of speed or from the components of the force.